Jul 23, 2025
A Corpse, A Snake-Man, and Uncomfortable Questions
The adventure kicks off proper-like in Mona Stanley's saloon, where
Marshal Marshal runs into Morganthe necromancer over some heated
words. Their attention turns to Consuela, a enigmatic halfling
playing haunting music in a dark corner, before Ol' Mac D -
aged and sun-addled - joins their growing circle.
The evening takes a deadly turn when a man bursts through the
saloon's swinging doors and collapses,dead from an apparent gunshot
wound. Moments later, a snake-man gunslinger saunters in casual
asyou please. When a local lawyer accuses the serpentine stranger
of lawlessness, our heroes get mixed upin the confrontation, and
the snake-man leaves with threats hanging in the air.
Morgan, thinking quick, drags the corpse to a back room and animates it for questioning. The dead manreveals he was in the mine to the north and saw something he shouldn't have. Marshal Marshal sendsword to the local magistrate for a warrant to search the mine and arrest its owner, while the crew decidesto escort their magically silenced undead witness on the multi-day journey northward.